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Starsector game engine
Starsector game engine










starsector game engine

But unfortunately the Hegemony considers the creation of your polity to be a mistake in need of correcting. (Moderate Start, The Sindrian Diktat maintains strong ties with the Persean League, and has a near monopoly on fuel production as well as the rare Volturnian Lobster. However it has poor relations with most everyone since their AI Warfleet went rogue when the Collapse happened.) (Moderate Start, Tri-Tachyon is the most technologically advanced faction in the sector. My Ident-card should indicate that I'm a loyal employee of Tri-Tachyon Incorporated. Providing goods and services to most of the sector and maintaining strong ties with the Sindrian Diktat.) The Sector has cast off the Domain's Shackles and will Stand Triumphant! (Easy Start, The Persean League economically dominates the sector. (Easy Start, the Hegemony is one of the most powerful factions in the sector, matched only by the unified might of the other factions.) (Enhanced chance of gain skills and traits, only one frigate.)ĭo you fly under the flag of any of the sector's warring powers? With naught but a single ship to my name.

starsector game engine

(Bonus to Intrigue and Learning, Malus to Stewardship) Wandering the outer systems and returning with riches and knowledge. (Bonus to Diplomacy and Stewardship, Malus to Martial) I am the Caravan-Captain of a merchant fleet. (Bonus to Martial and Intrigue, Malus to diplomacy) I am the Commander of a small war fleet. So where, oh listener, do you stand in this cauldron of internecine conflict? So that the victor may stand triumphant over a pile of dust and ash. Greedy corporate entities, Savage pirates, insular colonials, and totalitarian Dictators all battle it out for what little is left of the sector. The Persean Sector is rife with war and conflict. That they would look to the deaths of their neighbors and think that perhaps they ought to share resources to enhance everyone's chances of survival. One would think mankind, having survived the Collapse of interstellar civilization, would band together after this mounting pile of obstacles had been overcome.

starsector game engine

Not enough competition for the leftovers after the majority of the people either starved to death or threw themselves into cryosleepers to wait out the Collapse. It's fitting I suppose, that the resource issue became a non-issue after a few years. People struggled, starved, and killed each other over even the slightest morsel of food. After all, how could it not? The Persean Sector was a small clump of barely terraformed worlds with precious little industry to continue shaping the worlds after the generous resources allotted to the sector for development stopped flowing in. With The Sixth battlegroup rotated out of the sector the Domain authorities did not last the week and the sector descended into lawlessness. That it all crumbled overnight, is perhaps, the price of such decadence. Technology had advanced to the point that humanity could ignite new suns if it wished, thusly no planet or place in the galaxy was beyond it's reach. Trade occured at faster than the speed of light, allowing one to order a live lobster from the oceans of Mars and have it arrive within a day, anywhere in the galaxy. Humanity lived in relative peace, with the powerful Human Domain crushing petty tyrants and violent insurrections under the weight of it's galaxy spanning fleet. In the old tales is it said that Mankind was great, Mankind has spread across the milky way through the use of an interstellar portal network known as the gate system.












Starsector game engine